ChARACTER DESIGN

A collection of articles detailing what we know about designing characters for comics, games and animation.

Characters are the first point of contact between the audience and our story.

But how do we convince others to become invested in them? How do we imbue them with a believability and life of their own? Well, first you've gotta get to know them.

Designing characters can be so much more than just creating a 'cool' or 'appealing' image.

True innovation comes from digging deep into your character's personality and their role in your story!

There is nothing like seeing your characters move!

Designing a character with movement in mind can add a whole new level to their nuances. However, this comes along with it's own new set of challenges!

Tips and Advice

A collection of articles offering our insights into art making as freelance artists / animators.

When you're applying to get hired into studios, there's a seemingly endless list of do's and don'ts on how to build Portfolios.

Amid all of these guidelines and advice, sometimes it's hard to remember the most important thing.

It seemed like such a fun awesome idea when you started - but it's taking so much longer to finish than you thought it would.

How do you push through and complete that project?

Freelancing! Being paid to work on amazing projects with incredible people!

It may sound ideal but freelancing comes with its own slue of challenges - so let's dive into how to tackle these and be the best you can be.

Creating a colour palette for your character is most difficult when you are focusing only on that one isolated image.

To create a palette that brings together the cast and story harmoniously, you've got to think about the context in which the colours will be perceived.

Between graduating college and entering the professional world of animation, there is a huge and sudden gap in resources and learning.

How do we go from a walk cycle or ball bounce to Castlevania?

STORYTELLING

Telling stories can be a journey in itself! It's dangerous to go alone - here take these!

Today we're going to take you through the ways we uncover and develop our stories. 

A good theme the perfect foundation for a story, but how do you deliver this to the audience?

What plot structures and devices do we use and recommend?

The first step to a good animation is a good storyboard! Unlike live action where edits can be made after filming, animation requires you to plan the best way to deliver your story before the pencil hits the paper (or the pen hits the tablet!)

COMICS MAKING

A collection of articles detailing what we know about making comics, layouts and similar.

Comics which harness the subtle art of the page turn can heighten readers' experience and help keep them hooked 'til the final page.

We explain why, and take a look at how to do this.

Comic layouts can be the visual communication equivalent of poetry. Composition and panelling when combined can provide us, the reader with a sense of both Time and Space.

Comics layouts can and will hit us on an emotional level. The question is, how?

I've always found writing dialog in comics hard - but one of the most difficult things is knowing when to keep your characters silent!

We dig into how you can show and not tell with your characters.